Category Archives: Context and Review

Creativity in computer games

My research progress since starting the Masters, starting with Relaxation aiding games. ABSTRACT Interactive and games technology are relatively new in comparison to other more traditional forms of expression such as books, music, art, and even movies. The benefits and … Continue reading

Posted in Context and Review, Development | Leave a comment

Essay update

Ok, so now I’m at the beginning of May and still not as far on as hoped! My word count is still currently a big fat 0! However this is not too bad as I’ve now got a focus, plenty … Continue reading

Posted in Context and Review, Development, General, Research | Leave a comment

Back to school

So here I am at the end of February with a paper to write and no clear idea about what I’m going to write about- or rather a few ideas but nothing concrete enough to go with. Yikes. So how … Continue reading

Posted in Context and Review, Development, General, Research | Leave a comment

Making interfaces more accessable

I have been very aware for a long time that traditional games controllers are very intimidating to people not used to games and even those who are can be caught out sometimes. ┬áThe main reason I could see for this … Continue reading

Posted in Context and Review, Development, General, Research | Leave a comment

The Tagtool

I’ve mentioned the tagtool in a couple of posts now, but I thought it’d be good to talk about it properly as it has a very strong link with my area of study (especially with my current direction looking at … Continue reading

Posted in Context and Review, General, References, Research | Leave a comment

Some related games

Here’s a few mainstream games that I’ve found or have been recommended to me. A game for the Wii called Innergy: This game is well presented and uses bio-feedback sensors to work as a direct relaxation tool that helps you … Continue reading

Posted in Context and Review, References, Research | Leave a comment