My Abstract

Garry Whitton

Msc Animation and Visualisation


Interactive and games technology are relatively new in comparison to other more traditional forms of expression such as books, music, art, and even movies. The benefits and limitations of this medium have not yet been established to the same extent and certain subject matters and concepts have received a disproportionate amount of development in comparison to others. Games involving the acts of driving, shooting or driving and shooting have been relatively well covered while games where the player can communicate in a meaningful way or create environments and objects that can be explored and interacted with in a more gentle way have been far less developed.

I’m interested in harnessing current interactive and gaming technology to create relaxation experiences that are intuitive, immersive and deep.

To narrow down this very broad concept, I will be exploring the concept of accessing people’s creativity to allow them to express themselves in a way that helps them to feel more at ease. Artists and musicians often feel most relaxed when they are creating work. Children also benefit from expressive activities but often lose that outlet as they get older because they don’t feel ‘good enough’. This is known as ‘self-censorship, that inner voice of judgment that confines our creative spirit within the boundaries of what we deem acceptable’ (Goleman, Kaufmann 1992)

I hope to develop an interactive experience that helps people to rediscover that creative outlet and express themselves in a way that feels liberating and ultimately relaxing.


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